Goal 1 - Scientific Inquiry

Goal 2 - Linear Motion

Goal 3 - 2D Motion

Goal 4 - Forces and Newton's Laws

Goal 5 - Impulse and Momentum

Goal 6 - Energy

Goal 7 - Wave Motion and Light

Goal 8 - Static Electricity and Circuits

 

Goal 2: The learner will build an understanding of linear motion.

Objective 4: Using graphical and mathematical tools, design and conduct investigations of linear motion and the relationships among: position, average velocity, instantaneous velocity, acceleration and time.

Websites

Physics Classroom 1D Kinematics
http://www.glenbrook.k12.il.us/gbssci/phys/Class/1Dkin/1DkinTOC.html

Physics of Luge
http://btc.montana.edu/olympics/physbio/physics/phys-intro.html

Physics of Motion Along a Line
http://home.nc.rr.com/enloephysics/enloephysics/Kinematics/Page_1x.html

Lesson Plans

Speed Trap
http://www.science-house.org/teacher/empower/SpeedTrp.html

Motion Graphing
http://www.science-house.org/teacher/empower/Mot_Graph.html

Graph your Motion
http://www.science-house.org/student/bw/sports/motion.html

Highway Patrol
http://www.glenbrook.k12.il.us/gbssci/phys/projects/q1/hpatover.html

Straight line motion in 2 parts
http://www.iit.edu/~smile/ph9701.html

Straight line motion with a Stomper
http://www.iit.edu/~smile/ph93ab.html

Measuring velocity in a Mini-Olympics
http://www.iit.edu/~smile/ph9206.html

Use Excel to Find g from a Video of a Falling Ball
http://www.phys.virginia.edu/classes/109N/more_stuff/exceldynamics.html

Speed, Velocity & Acceleration
http://www.iit.edu/~smile/phma9923.htm

Modeling Physics worksheets
http://modeling.la.asu.edu/Modeling-pub/Mechanics_curriculum/
Mechanics worksheets and lesson plans available in all formats. Choose Unit II for activities related to Goal 1.

Applets and Shockwaves

Position vs. Time Graph Applet
http://id.mind.net/~zona/mstm/physics/mechanics/
kinematics/xvaVsTime/xVsTime.html

Motion Animator I: Constant Velocity Applet
http://www.ionaphysics.org/lab/Physlets/ConstV.html

Motion with Constant Acceleration: Reaction Time Applet
http://webphysics.ph.msstate.edu/jc/library/2-6/index.html

Motion Animator II: Accelerated Motion
http://www.ionaphysics.org/lab/Physlets/Accelerated.html

Kinematics Library of Applets (go to the bottom of the page)
http://id.mind.net/~zona/mstm/physics/mechanics/kinematics/
xvaLibrary/xvaLibrary.html

Traffic Control Applet
http://www.phy.ntnu.edu.tw/java/trafficControl/trafficControl.html

Traffic Simulation Applet
http://www.phy.ntnu.edu.tw/java/Others/trafficSimulation/applet.html

Displacement and Velocity Graph Applet
http://www.msu.edu/user/brechtjo/physics/plotXV/plotXV.html

Other Resources

Graphs & Tracks
Mac software program uses game-type approach to learn about graphs. Graphs of position, velocity and acceleration are used. Examples are organized from simple to difficult. Students can make up their own problems to solve or challenge others. An excellent teaching aid.
Physics Academic Software
Box 8202 NCSU
Raleigh, NC 27695-8202
(919) 515 - 7058

 
     

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